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third_party/opus/dnn/freq.h
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third_party/opus/dnn/freq.h
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/* Copyright (c) 2017-2018 Mozilla */
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef FREQ_H
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#define FREQ_H
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#include "kiss_fft.h"
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#define LPC_ORDER 16
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#define PREEMPHASIS (0.85f)
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#define FRAME_SIZE_5MS (2)
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#define OVERLAP_SIZE_5MS (2)
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#define TRAINING_OFFSET_5MS (1)
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#define WINDOW_SIZE_5MS (FRAME_SIZE_5MS + OVERLAP_SIZE_5MS)
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#define FRAME_SIZE (80*FRAME_SIZE_5MS)
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#define OVERLAP_SIZE (80*OVERLAP_SIZE_5MS)
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#define TRAINING_OFFSET (80*TRAINING_OFFSET_5MS)
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#define WINDOW_SIZE (FRAME_SIZE + OVERLAP_SIZE)
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#define FREQ_SIZE (WINDOW_SIZE/2 + 1)
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#define NB_BANDS 18
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#define NB_BANDS_1 (NB_BANDS - 1)
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void lpcn_compute_band_energy(float *bandE, const kiss_fft_cpx *X);
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void burg_cepstral_analysis(float *ceps, const float *x);
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void apply_window(float *x);
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void dct(float *out, const float *in);
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void forward_transform(kiss_fft_cpx *out, const float *in);
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float lpc_from_cepstrum(float *lpc, const float *cepstrum);
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void apply_window(float *x);
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void lpc_weighting(float *lpc, float gamma);
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#endif
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